As I sat across the table from Hyung-Jun Kim at GStar 2017 in Busan, South Korea, you could tell Ascent: Infinite Realm was clearly something Bluehole was passionate about. Even through the translator that passion came across – everything Kim spoke of lit his eyes up. There were so many questions to be answered, so many issues encountered during our gameplay session – especially with A:IR’s flagship (see what I did there?) feature – airship to airship combat.